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2017年5月26日 星期五

Edit and generate RVO obstacle data with ConvexHull in unity

I use C# convex hull library to develop edit and generate RVO obstacle data.
It's just parse unity's mesh data to convex hull data, and put the convex hull vertex to RVO obstacle build function.

The c# convex hull library is here:
MIConvexHull
The c# RVO library is here:
RVO2 Library
The result is here:




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